Force Bullets are a type of bullet in Wizard With a Gun.
Description[]
A bullet that pushes what it hits.
- Pushes target a little away from the impact point.
Behavior[]
Force Bullets deal no damage on impact, instead, they deal knockback to movable entities based on the direction they were hit. The amount of knockback inflicted depends on the damage of the bullet, as well as the damage modifier of the weapon used.
Slam Damage and Force Speed[]
The "Force Damage" listed on Force Bullets only applies to ice healthbars, i.e. ice walls summoned using Ice Wall Bullet, or entities that have been frozen using Freezing Bullets. Slam Damage is dealt by pushing entities into structures, tile edges, or other entities, and the damage dealt is dependent on a hidden stat on the bullet called Force Speed. (Note that ALL forms of knockback are capable of dealing slam damage.)
Slam Damage dealt using Force Bullets stays consistent with the tier of bullet and type of weapon used, it also always caps at 200 damage, regardless of a bullet's strength or the armor rating of the entity. Modifiying a bullet with Powders will cause these numbers to change.
| Revolver | Carbine | Machine Wand | Wanderbuss (Assuming all bullets hit) | |
|---|---|---|---|---|
| Lvl 1 (I) | ||||
| Lvl 2 (I) | ||||
| Lvl 3 (I) | ||||
| Lvl 4 (I) | ||||
| Lvl 5 (I) | 90 | 189 | 54 | 72 |
| Lvl 6 (II) | ||||
| Lvl 7 (II) | ||||
| Lvl 8 (II) | ||||
| Lvl 9 (II) | ||||
| Lvl 10 (II) | 94 | 200 | 54 | 77 |
| Lvl 11 (III) | ||||
| Lvl 12 (III) | ||||
| Lvl 13 (III) | ||||
| Lvl 14 (III) | ||||
| Lvl 15 (III) | 104 | 200 | 55 | 82 |
| Lvl 16 (IV) | ||||
| Lvl 17 (IV) | ||||
| Lvl 18 (IV) | ||||
| Lvl 19 (IV) | ||||
| Lvl 20 (IV) | 116 | 200 | 56 | 88 |
Interactions[]
Freezing an enemy and then breaking the ice with force damage creates ice shards that fly out in the direction the bullet impacted the target, each ice shard deals 50 damage, and is unaffected by the strength of the bullet that hit it. Ice walls also have this interaction, but ice shards will fly out in all directions instead.
Combos and Tips[]
- Entities can receive slam damage by being pushed into the edge of a tile.
- One of the strongest combos in the game is using Freezing Bullets, Ice Wall Bullets and Force Bullets together. By freezing the target, summoning ice walls right next to the target using Ice Wall Bullets on a Wanderbuss, and breaking all the ice walls with Force Bullets, all the ice walls would break, creating 55 ice shards that would hit the frozen target all at once, dealing massive damage due to shattering damage multiplier. The damage dealt was strong enough to one shot all bosses except The Harbinger of Chaos. It was reportedly nerfed, but is still capable of dealing massive damage and killing bosses very quickly. This also resulted in a comical amount of Ice Chunk spawning.